![]() And the maps looked very different from what we’d been given a glimpse of in earlier build versions. It was initially meant to arrive in 2003 after development began in 2001, and a lot of the promised features, like driveable vehicles, third-person camera view, realistic physics, and more were missing. ![]() This title was in development hell for a number of years until it finally saw the light of day in 2007.
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